Getting started with the Kinect Sensor

Ubi Support -

Kinect is not longer supported ... consider Ubi Touch Kit.
Ubi is not longer maintaining or developing software to support Kinect sensors. Please get a Ubi Touch Kit if you are interested in making your screen interactive.
While Ubi software with Kinect enables the magical experience of turning any surface to a touch screen, Ubi sensor takes it up a notch (much more accurate, less latency, and multi-finger support and more..). Please check out this short article to learn why we recommend Ubi sensor instead of Kinect. If you still want to use Kinect sensor, please follow the steps carefully to ensure the best experience.
1. Download Kinect Driver and Runtime
For Kinect for Xbox 360 sensor or Kinect for Windows sensor V1, download and install the Kinect for Windows SDK v 1.8.
For Kinect for Xbox One and Kinect for Windows sensor V2, download and install Kinect Runtime v2. Run the Kinect Configuration Verifier Tool to ensure that your PC can run Ubi with the Xbox One sensor.
2. Download and Install Ubi
Ubi Kinect for Windows 7
Ubi Kinect for Windows 7 32 bit
3. Create a test setup
Step 1: Activate Ubi.
Step 2: Create a setup: the Kinect is either ceiling mounted or affixed to a tripod to avoid occlusion.
Step 3: Project onto a plain wall or tabletop.
Step 4: Create a projection display that is between 60 and 80 inches diagonally.
Step 5: Use the table below  to determine where to place the Kinect.
Where to place the Kinect for Windows V2 (or Xbox One) Sensor
Modes Supported
Kinect Distance from Display
Projected Display Size
All modes
45 inches
60 inches
All modes
50 inches
69 inches
All modes
55 inches
79 inches
Step 6: Adjust the position of the Kinect so that it 'sees' the whole projected display,
Step 7: Click "Start" to initiate the calibration process.


Physical setup options (Touch)

The table top (fig 1) and ceiling mounted (fig 2) setups are the most optimal since your body is less likely to block the Kinect view of the projection surface and the Kinect can clearly see the tip of your finger.

The on-the-go setup (fig 3) where the Kinect is placed on the table is a common setup for testing and for those who need a portable solution.  Performance will be severely affected with the on-the-go setup because of occlusion issues.

Display size and position of the Kinect

The figure below shows the options to setup an interactive display within Ubi’s operational range. In the operational range, the Kinect can be placed 30 to 85 inches from the projected display. The Kinect can be placed anywhere in front of the projected display. The whole projected display and user’s hand/Ubi pen must be visible to the sensor.

You can set it up in any combination you see in the picture below.


The tables in the following article specifies where you should place the Kinect to achieve a specific display size.

Where do I place the Kinect to achieve a specific screen size?


How to Interact?

Finger and Pen Interaction: (Kinect for Xbox One sensor) You need to purchase Ubi pen for pen interaction.



Hand Interaction: (Kinect for Xbox 360 and v1 Sensor)

Physical setup options (In-Air) (Kinect for Xbox One sensor ONLY)

Please read this article on how to setup In-Air gesture mode.



Have both Ubi and Kinect sensor

If you have both Kinect and Ubi Sensor, you can read about this article on how to switch between these two sensors and between in-air and touch modes.


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